An Adaptive Wavenumber Sampling Strategy for 2.5D Seismic-Wave Modeling in the Frequency Domain
Simulation of seismic waves from a 3D point-source in a 2D medium may be performed in the frequency-wavenumber domain (called 2.5D modelling). It involves computing the Fourier-transformed Green's function for a number of frequency (ω) and strike direction wavenumber (ky) values and doubly inverse transforming to convert to the traveltime and distance space. Such modeling produces a wavefield with 3D features but the computation becomes pseudo 2D (i.e., in the xz-plane) rather than 3D (in the xyz-frame). The common sampling strategy for the wavenumber is inefficient for 2.5D wave modeling because it employs a large number of wavenumbers (ky). This leads to a high cost of computer time in the linear-equation-solving processing, which detracts from the advantages of 2.5D modeling. In this paper, we use two analytic frequency-wavenumber-domain solutions for seismic waves in a homogeneous medium and an inhomogeneous media...
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